Initial commit

This commit is contained in:
Torsten Brendgen
2026-04-24 16:29:57 +02:00
commit 75af14c4dd
5 changed files with 280 additions and 0 deletions

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local Bridge = _G.HMGT_Bridge
if not Bridge then return end
local PREFIX = "BliZziIT"
local HEADER = "B1"
local SOURCE = "BliZzi_Interrupts"
local Adapter = {
key = SOURCE,
}
local frame = CreateFrame("Frame")
local function IsSecret(value)
return type(issecretvalue) == "function" and issecretvalue(value)
end
local function ParseMessage(message)
if IsSecret(message) then
return nil
end
local text = tostring(message or "")
if text == "" then
return nil
end
local parts = { strsplit(";", text) }
if parts[1] ~= HEADER then
return nil
end
return parts
end
local function NormalizeSender(sender)
if IsSecret(sender) then
return nil
end
local text = tostring(sender or "")
if text == "" then
return nil
end
if Ambiguate then
text = Ambiguate(text, "short")
end
return Bridge:NormalizePlayerName(text)
end
function Adapter:HandleHello(parts, senderName)
local class = tostring(parts[3] or "")
local spellId = tonumber(parts[4])
local cooldown = tonumber(parts[5])
if class == "" or not spellId or spellId <= 0 then
Bridge:RememberResult("known", false, "invalid_hello", tostring(senderName or ""))
return
end
Bridge:Count("hello")
Bridge:ApplyKnownSpell(SOURCE, senderName, spellId, class, cooldown)
end
function Adapter:HandleHelloSync(parts, senderName)
local class = tostring(parts[3] or "")
local specId = tonumber(parts[5])
if class == "" or not specId or specId <= 0 then
Bridge:RememberResult("spec", false, "invalid_hello_sync", tostring(senderName or ""))
return
end
Bridge:Count("helloSync")
Bridge:ApplySpecInfo(SOURCE, senderName, class, specId)
end
function Adapter:HandleKick(parts, senderName)
local spellId = tonumber(parts[3])
local cooldown = tonumber(parts[4])
if not spellId or spellId <= 0 or not cooldown or cooldown <= 0 then
Bridge:RememberResult("cooldown", false, "invalid_kick", tostring(senderName or ""))
return
end
Bridge:Count("kick")
Bridge:ApplyCooldown(SOURCE, senderName, spellId, cooldown)
end
function Adapter:OnAddonMessage(prefix, message, channel, sender)
if prefix ~= PREFIX then
return
end
Bridge:Count("received")
local senderName = NormalizeSender(sender)
if not senderName or senderName == Bridge:NormalizePlayerName(UnitName("player")) then
Bridge:RememberResult("message", false, "ignored_sender", tostring(sender or ""))
return
end
local parts = ParseMessage(message)
if not parts then
Bridge:RememberResult("message", false, "invalid_message", tostring(senderName or ""))
return
end
local command = tostring(parts[2] or "")
if command == "HELLO" then
self:HandleHello(parts, senderName)
elseif command == "HELLOSYNC" then
self:HandleHelloSync(parts, senderName)
elseif command == "KICK" then
self:HandleKick(parts, senderName)
end
end
function Adapter:Register()
if C_ChatInfo and type(C_ChatInfo.RegisterAddonMessagePrefix) == "function" then
pcall(C_ChatInfo.RegisterAddonMessagePrefix, PREFIX)
end
frame:RegisterEvent("CHAT_MSG_ADDON")
frame:RegisterEvent("CHAT_MSG_ADDON_LOGGED")
frame:SetScript("OnEvent", function(_, _, ...)
Adapter:OnAddonMessage(...)
end)
end
Bridge:RegisterAdapter(Adapter)
Adapter:Register()

145
Core.lua Normal file
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local ADDON_NAME = ...
local HMGT = _G.HailMaryGuildTools
if not HMGT then return end
local Bridge = {
name = ADDON_NAME or "HailMaryGuildTools_Bridge",
adapters = {},
stats = {
received = 0,
hello = 0,
helloSync = 0,
kick = 0,
appliedKnown = 0,
appliedSpec = 0,
appliedCooldown = 0,
rejected = 0,
},
}
_G.HMGT_Bridge = Bridge
HMGT.Bridge = Bridge
local function SafeText(value)
if type(issecretvalue) == "function" and issecretvalue(value) then
return nil
end
return tostring(value or "")
end
function Bridge:RegisterAdapter(adapter)
if type(adapter) ~= "table" or not adapter.key then
return false
end
self.adapters[adapter.key] = adapter
return true
end
function Bridge:Count(key)
self.stats = self.stats or {}
self.stats[key] = (tonumber(self.stats[key]) or 0) + 1
end
function Bridge:RememberResult(action, ok, reason, details)
self.lastResult = {
action = action,
ok = ok and true or false,
reason = reason,
details = details,
time = time and time() or nil,
}
if ok then
if action == "known" then
self:Count("appliedKnown")
elseif action == "spec" then
self:Count("appliedSpec")
elseif action == "cooldown" then
self:Count("appliedCooldown")
end
else
self:Count("rejected")
end
end
function Bridge:GetStatusLines()
local stats = self.stats or {}
local lines = {
"HMGT Bridge status",
string.format("Adapters: %d", self.adapters and (self.adapters["BliZzi_Interrupts"] and 1 or 0) or 0),
string.format(
"Messages: received=%d hello=%d helloSync=%d kick=%d",
tonumber(stats.received) or 0,
tonumber(stats.hello) or 0,
tonumber(stats.helloSync) or 0,
tonumber(stats.kick) or 0
),
string.format(
"Applied: known=%d spec=%d cooldown=%d rejected=%d",
tonumber(stats.appliedKnown) or 0,
tonumber(stats.appliedSpec) or 0,
tonumber(stats.appliedCooldown) or 0,
tonumber(stats.rejected) or 0
),
}
if self.lastResult then
local result = self.lastResult
lines[#lines + 1] = string.format(
"Last: action=%s ok=%s reason=%s details=%s",
tostring(result.action or "?"),
tostring(result.ok),
tostring(result.reason or "-"),
tostring(result.details or "-")
)
else
lines[#lines + 1] = "Last: no BliZzi message seen yet"
end
return lines
end
function Bridge:GetAdapter(key)
return self.adapters[key]
end
function Bridge:NormalizePlayerName(name)
if HMGT and HMGT.NormalizePlayerName then
return HMGT:NormalizePlayerName(name)
end
return SafeText(name)
end
function Bridge:ApplyKnownSpell(sourceName, playerName, spellId, class, cooldown)
if HMGT and HMGT.ApplyExternalKnownSpell then
local ok, reason = HMGT:ApplyExternalKnownSpell(sourceName, playerName, spellId, class, cooldown)
self:RememberResult("known", ok, reason, string.format("%s:%s", tostring(playerName), tostring(spellId)))
return ok, reason
end
self:RememberResult("known", false, "hmgt_api_missing")
return false, "hmgt_api_missing"
end
function Bridge:ApplySpecInfo(sourceName, playerName, class, specId, talentString)
if HMGT and HMGT.ApplyExternalSpecInfo then
local ok, reason = HMGT:ApplyExternalSpecInfo(sourceName, playerName, class, specId, talentString)
self:RememberResult("spec", ok, reason, string.format("%s:%s", tostring(playerName), tostring(specId)))
return ok, reason
end
self:RememberResult("spec", false, "hmgt_api_missing")
return false, "hmgt_api_missing"
end
function Bridge:ApplyCooldown(sourceName, playerName, spellId, cooldown)
if HMGT and HMGT.ApplyExternalCooldown then
local ok, reason = HMGT:ApplyExternalCooldown(sourceName, playerName, spellId, cooldown)
self:RememberResult("cooldown", ok, reason, string.format("%s:%s:%s", tostring(playerName), tostring(spellId), tostring(cooldown)))
return ok, reason
end
self:RememberResult("cooldown", false, "hmgt_api_missing")
return false, "hmgt_api_missing"
end
function Bridge:SafeText(value)
return SafeText(value)
end

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## Interface: 120000,120001,120005
## IconTexture: Interface\Addons\HailMaryGuildTools\Media\HailMaryIcon.png
## Title: Hail Mary Guild Tools Bridge
## Notes: Compatibility bridge for external cooldown and interrupt addons.
## Author: Hail Mary Guild Tools
## Version: 1.0.0
## Dependencies: HailMaryGuildTools
Core.lua
Adapters\BliZziInterrupts.lua

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