Initial commit
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125
Adapters/BliZziInterrupts.lua
Normal file
125
Adapters/BliZziInterrupts.lua
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local Bridge = _G.HMGT_Bridge
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if not Bridge then return end
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local PREFIX = "BliZziIT"
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local HEADER = "B1"
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local SOURCE = "BliZzi_Interrupts"
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local Adapter = {
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key = SOURCE,
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}
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local frame = CreateFrame("Frame")
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local function IsSecret(value)
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return type(issecretvalue) == "function" and issecretvalue(value)
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end
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local function ParseMessage(message)
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if IsSecret(message) then
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return nil
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end
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local text = tostring(message or "")
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if text == "" then
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return nil
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end
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local parts = { strsplit(";", text) }
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if parts[1] ~= HEADER then
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return nil
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end
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return parts
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end
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local function NormalizeSender(sender)
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if IsSecret(sender) then
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return nil
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end
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local text = tostring(sender or "")
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if text == "" then
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return nil
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end
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if Ambiguate then
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text = Ambiguate(text, "short")
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end
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return Bridge:NormalizePlayerName(text)
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end
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function Adapter:HandleHello(parts, senderName)
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local class = tostring(parts[3] or "")
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local spellId = tonumber(parts[4])
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local cooldown = tonumber(parts[5])
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if class == "" or not spellId or spellId <= 0 then
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Bridge:RememberResult("known", false, "invalid_hello", tostring(senderName or ""))
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return
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end
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Bridge:Count("hello")
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Bridge:ApplyKnownSpell(SOURCE, senderName, spellId, class, cooldown)
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end
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function Adapter:HandleHelloSync(parts, senderName)
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local class = tostring(parts[3] or "")
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local specId = tonumber(parts[5])
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if class == "" or not specId or specId <= 0 then
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Bridge:RememberResult("spec", false, "invalid_hello_sync", tostring(senderName or ""))
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return
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end
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Bridge:Count("helloSync")
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Bridge:ApplySpecInfo(SOURCE, senderName, class, specId)
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end
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function Adapter:HandleKick(parts, senderName)
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local spellId = tonumber(parts[3])
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local cooldown = tonumber(parts[4])
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if not spellId or spellId <= 0 or not cooldown or cooldown <= 0 then
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Bridge:RememberResult("cooldown", false, "invalid_kick", tostring(senderName or ""))
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return
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end
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Bridge:Count("kick")
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Bridge:ApplyCooldown(SOURCE, senderName, spellId, cooldown)
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end
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function Adapter:OnAddonMessage(prefix, message, channel, sender)
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if prefix ~= PREFIX then
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return
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end
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Bridge:Count("received")
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local senderName = NormalizeSender(sender)
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if not senderName or senderName == Bridge:NormalizePlayerName(UnitName("player")) then
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Bridge:RememberResult("message", false, "ignored_sender", tostring(sender or ""))
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return
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end
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local parts = ParseMessage(message)
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if not parts then
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Bridge:RememberResult("message", false, "invalid_message", tostring(senderName or ""))
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return
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end
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local command = tostring(parts[2] or "")
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if command == "HELLO" then
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self:HandleHello(parts, senderName)
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elseif command == "HELLOSYNC" then
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self:HandleHelloSync(parts, senderName)
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elseif command == "KICK" then
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self:HandleKick(parts, senderName)
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end
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end
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function Adapter:Register()
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if C_ChatInfo and type(C_ChatInfo.RegisterAddonMessagePrefix) == "function" then
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pcall(C_ChatInfo.RegisterAddonMessagePrefix, PREFIX)
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end
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frame:RegisterEvent("CHAT_MSG_ADDON")
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frame:RegisterEvent("CHAT_MSG_ADDON_LOGGED")
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frame:SetScript("OnEvent", function(_, _, ...)
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Adapter:OnAddonMessage(...)
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end)
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end
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Bridge:RegisterAdapter(Adapter)
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Adapter:Register()
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145
Core.lua
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145
Core.lua
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@@ -0,0 +1,145 @@
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local ADDON_NAME = ...
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local HMGT = _G.HailMaryGuildTools
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if not HMGT then return end
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local Bridge = {
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name = ADDON_NAME or "HailMaryGuildTools_Bridge",
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adapters = {},
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stats = {
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received = 0,
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hello = 0,
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helloSync = 0,
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kick = 0,
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appliedKnown = 0,
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appliedSpec = 0,
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appliedCooldown = 0,
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rejected = 0,
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},
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}
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_G.HMGT_Bridge = Bridge
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HMGT.Bridge = Bridge
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local function SafeText(value)
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if type(issecretvalue) == "function" and issecretvalue(value) then
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return nil
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end
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return tostring(value or "")
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end
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function Bridge:RegisterAdapter(adapter)
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if type(adapter) ~= "table" or not adapter.key then
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return false
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end
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self.adapters[adapter.key] = adapter
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return true
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end
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function Bridge:Count(key)
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self.stats = self.stats or {}
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self.stats[key] = (tonumber(self.stats[key]) or 0) + 1
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end
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function Bridge:RememberResult(action, ok, reason, details)
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self.lastResult = {
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action = action,
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ok = ok and true or false,
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reason = reason,
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details = details,
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time = time and time() or nil,
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}
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if ok then
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if action == "known" then
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self:Count("appliedKnown")
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elseif action == "spec" then
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self:Count("appliedSpec")
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elseif action == "cooldown" then
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self:Count("appliedCooldown")
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end
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else
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self:Count("rejected")
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end
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end
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function Bridge:GetStatusLines()
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local stats = self.stats or {}
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local lines = {
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"HMGT Bridge status",
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string.format("Adapters: %d", self.adapters and (self.adapters["BliZzi_Interrupts"] and 1 or 0) or 0),
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string.format(
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"Messages: received=%d hello=%d helloSync=%d kick=%d",
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tonumber(stats.received) or 0,
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tonumber(stats.hello) or 0,
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tonumber(stats.helloSync) or 0,
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tonumber(stats.kick) or 0
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),
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string.format(
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"Applied: known=%d spec=%d cooldown=%d rejected=%d",
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tonumber(stats.appliedKnown) or 0,
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tonumber(stats.appliedSpec) or 0,
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tonumber(stats.appliedCooldown) or 0,
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tonumber(stats.rejected) or 0
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),
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}
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if self.lastResult then
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local result = self.lastResult
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lines[#lines + 1] = string.format(
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"Last: action=%s ok=%s reason=%s details=%s",
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tostring(result.action or "?"),
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tostring(result.ok),
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tostring(result.reason or "-"),
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tostring(result.details or "-")
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)
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else
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lines[#lines + 1] = "Last: no BliZzi message seen yet"
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end
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return lines
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end
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function Bridge:GetAdapter(key)
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return self.adapters[key]
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end
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function Bridge:NormalizePlayerName(name)
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if HMGT and HMGT.NormalizePlayerName then
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return HMGT:NormalizePlayerName(name)
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end
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return SafeText(name)
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end
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function Bridge:ApplyKnownSpell(sourceName, playerName, spellId, class, cooldown)
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if HMGT and HMGT.ApplyExternalKnownSpell then
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local ok, reason = HMGT:ApplyExternalKnownSpell(sourceName, playerName, spellId, class, cooldown)
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self:RememberResult("known", ok, reason, string.format("%s:%s", tostring(playerName), tostring(spellId)))
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return ok, reason
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end
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self:RememberResult("known", false, "hmgt_api_missing")
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return false, "hmgt_api_missing"
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end
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function Bridge:ApplySpecInfo(sourceName, playerName, class, specId, talentString)
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if HMGT and HMGT.ApplyExternalSpecInfo then
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local ok, reason = HMGT:ApplyExternalSpecInfo(sourceName, playerName, class, specId, talentString)
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self:RememberResult("spec", ok, reason, string.format("%s:%s", tostring(playerName), tostring(specId)))
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return ok, reason
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end
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self:RememberResult("spec", false, "hmgt_api_missing")
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return false, "hmgt_api_missing"
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end
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function Bridge:ApplyCooldown(sourceName, playerName, spellId, cooldown)
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if HMGT and HMGT.ApplyExternalCooldown then
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local ok, reason = HMGT:ApplyExternalCooldown(sourceName, playerName, spellId, cooldown)
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self:RememberResult("cooldown", ok, reason, string.format("%s:%s:%s", tostring(playerName), tostring(spellId), tostring(cooldown)))
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return ok, reason
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end
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self:RememberResult("cooldown", false, "hmgt_api_missing")
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return false, "hmgt_api_missing"
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end
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function Bridge:SafeText(value)
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return SafeText(value)
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end
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10
HailMaryGuildTools_Bridge.toc
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10
HailMaryGuildTools_Bridge.toc
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@@ -0,0 +1,10 @@
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## Interface: 120000,120001,120005
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## IconTexture: Interface\Addons\HailMaryGuildTools\Media\HailMaryIcon.png
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## Title: Hail Mary Guild Tools Bridge
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## Notes: Compatibility bridge for external cooldown and interrupt addons.
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## Author: Hail Mary Guild Tools
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## Version: 1.0.0
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## Dependencies: HailMaryGuildTools
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Core.lua
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Adapters\BliZziInterrupts.lua
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BIN
Media/HailMaryIcon.png
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BIN
Media/HailMaryIcon.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 2.6 KiB |
BIN
Media/HailMaryLogo.png
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BIN
Media/HailMaryLogo.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 125 KiB |
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